How a gaming tech startup became the backbone of Call of Duty
“technology for the video games industry, basically making it easier for game studios to build multiplayer gaming for console, in the early mid two thousands.”
Find this show
technology for the video games industry, basically making it easier for game studios to build multiplayer gaming for console, in the early mid two thousands. That was acquired by Activision, became the Call of Duty Backbone, which is probably a franchise most people have heard and played and spent money on. And if you have kids, I'm sorry.
About this clip
Dylan Collins shares how his early gaming technology company was acquired by Activision and became the foundational infrastructure powering the Call of Duty franchise. He explains how they built multiplayer gaming technology for console studios in the early 2000s before the acquisition.
Why this clip
This clip reveals the hidden origin story behind one of gaming's biggest franchises, showing how early infrastructure startups can become the foundation of massive entertainment properties.
What they said next
And we're saying, well, we think you're wrong. Like, it was sort of a a process of all of those things with with Super Awesome that it was like realizing, one, that was the gap. Two, that it was actually more than a gap. It was gonna become a or it could become a category, you know, in terms of that kid tech space.
12:36 - 23s · Business Mechanics
More from this episode
From the blog
Want clips like this for your podcast?
We find your top 5-8 clips, write the hooks, and deliver ready-to-post content. First 2 episodes are free.
Get 2 Episodes Clipped Free