Investing in the future of KidsTech, Gaming and Media with Dylan Collins, Founder @ SuperAwesome (acq. Epic Games)
Dylan Collins brings a rare perspective as a three-time founder who built gaming infrastructure that became the backbone of Call of Duty before creating SuperAwesome, the kid-safe tech company acquired by Epic Games. He challenges conventional wisdom about serial entrepreneurship, arguing that desperation and revenge drive repeat success more than confidence, while making a compelling case that Gen Z and Gen Alpha represent a fundamental shift toward default trading behavior across digital and physical platforms.
Key takeaways
- •Serial entrepreneurs succeed through desperation and revenge, not confidence—survivorship bias masks the psychological drivers behind repeat founding.
- •Gen Z and Gen Alpha are 'default traders' naturally comfortable buying, selling, and building across digital and physical platforms.
- •Gaming infrastructure companies can become essential backbone technology for major franchises like Call of Duty through strategic acquisitions.
- •Kid-safe technology represents an emerging category that major investors initially rejected but became valuable enough for Epic Games to acquire.
- •Successful exits often come from identifying gaps that resource allocators dismiss but could evolve into entire market categories.
Two episodes. Free. Clips before your next meeting.
No card. No setup call. Paste your episode and see what Clypt surfaces.